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174항목 · src/data/statFormat.json

idtypedisplaycolorko
additive_arcane_dmg_flatflat+value1 to Additive Arcane Damagedefault추가 아케인 데미지
additive_cold_dmg_flatflat+value1 to Additive Cold Damagedefault추가 냉기 데미지
additive_fire_dmg_flatflat+value1 to Additive Fire Damagedefault추가 불 데미지
additive_lightning_dmg_flatflat+value1 to Additive Lightning Damagedefault추가 번개 데미지
additive_physical_dmg_flatflat+value1 to Additive Physical Damagedefault
additive_poison_dmg_flatflat+value1 to Additive Poison Damagedefault추가 독 데미지
ailment_dmg_percentpercentAilment Damage increased by value1%default상태 이상 피해 증가
all_attributes_flatflat+value1 to All Attributesdefault모든 스텟
all_resist_percentpercent+value1% to All Resistancesdefault모든 저항
all_skills_flatflat+value1 to All Skillsallskills모든 스킬
arcane_dmg_absorbed_percentpercent+value1% Arcane Damage Absorbeddefault
arcane_resist_percentpercent+value1% to Arcane Resistancedefault아케인 저항
arcane_skill_dmg_flatflat+value1 to Arcane Skill Damagedefault아케인 스킬 데미지
arcane_skill_dmg_percentpercentArcane Skill Damage increased by value1%default아케인 스킬 데미지 증가
arcane_skills_flatflat+value1 to Arcane Skillsarcane아케인 스킬
armor_based_on_level_flatflat+value1 to Armor (Based on Level)default방어력
armor_flatflat+value1 to Armordefault방어력
attack_dmg_basebaseAttack Damage: value1default공격 데미지
attack_dmg_based_on_level_flatflat+value1 to Damage (Based on Level)default
attack_dmg_flatflat+value1 to Damagedefault
attack_dmg_percentpercentAttack Damage increased by value1%default공격력 증가
attack_range_percentpercentAttack Range Increased by value1%default공격 범위 증가
attack_rating_based_on_level_flatflat+value1 to Attack Rating (Based on Level)default명중률
attack_rating_flatflat+value1 to Attack Ratingdefault명중률
attack_rating_percentpercent+value1% Increased Attack Ratingdefault명중률 증가
attack_speed_percentpercent+value1% Increased Attack Speeddefault공격 속도 증가
attack_speed_reduced_percentpercentTotal Attack Speed Reduced by -value1%default
attacks_hit_multiple_enemies_nonenoneAttacks can hit multiple enemiesdefault공격 시 여러 적을 공격
attacks_per_second_basebaseAttacks per Second: value1default초당 공격
belt_slots_flatflatBelt Slots: value1default벨트 슬롯
block_chance_basebaseBlock Chance: value1default방어 확률
block_chance_percentpercent+value1% Increased Chance of Blockingdefault블록 확률 증가
cannot_be_frozen_nonenoneCannot be Frozendefault동결 불가
cast_after_killspellvalue1% Chance to Cast after each Kill spellvalue Level value2spell
cast_when_attackingspellCast when Attacking spellvalue Level value1spell
chance_after_blockingspellvalue1% Chance after Blocking spellvalue Level value2spell
chance_after_each_killspellvalue1% Chance after each Kill spellvalue Level value2spell
chance_when_attackingspellvalue1% Chance when Attacking spellvalue Level value2spell
chance_when_castingspellvalue1% Chance when Casting spellvalue Level value2spell
chance_when_spellhitspellvalue1% Chance when Spellhit spellvalue Level value2spell
chance_when_strikingspellvalue1% Chance when Striking spellvalue Level value2spell
chance_when_struckspellvalue1% Chance when Struck spellvalue Level value2spell
cold_dmg_absorbed_percentpercent+value1% Cold Damage Absorbeddefault냉기 데미지 흡수
cold_resist_percentpercent+value1% to Cold Resistancedefault냉기 저항
cold_skill_dmg_flatflat+value1 to Cold Skill Damagedefault냉기 스킬 데미지
cold_skill_dmg_percentpercentCold Skill Damage increased by value1%default냉기 스킬 데미지 증가
cold_skills_flatflat+value1 to Cold Skillscold냉기 스킬
cooldown_recovery_percentpercentCooldown Recovery Increased by value1%default
critical_strike_chance_percentpercent+value1% Increased Critical Strike Chancedefault치명타 확률 증가
critical_strike_dmg_percentpercent+value1% Increased Critical Strike Damagedefault치명타 데미지 증가
crushing_blow_chance_percentpercent+value1% Chance for a Crushing Blowdefault크러싱 블로 확률
deadly_blow_chance_percentpercent+value1% Chance for a Deadly Blowdefault데들리 블로 확률
decreased_merchant_prices_percentpercent+value1% Decreased Merchant Pricesdefault상인 가격 할인
defense_basebaseDefense: value1default방어구
defense_based_on_level_flatflat+value1 Defense (Based on Level)default방어구
defense_percentpercent+value1% Increased Defensedefault방어력 증가
defense_vs_missiles_percentpercent+value1% Defense vs Missilesdefault투사체에 대한 방어구
dexterity_based_on_level_flatflat+value1 to Dexterity (Based on Level)default민첩성
dexterity_flatflat+value1 to Dexteritydefault민첩성
dmg_returned_to_attacker_percentpercent+value1% of Damage Returned to the Attackerdefault
dmg_taken_to_life_percentpercent+value1% of Damage Taken goes to Lifedefault
dmg_taken_to_mana_percentpercent+value1% of Damage Taken goes to Manadefault
enemy_all_resist_percentpercent-value1% to All Enemy Resistancesdefault모든 적의 저항
enemy_arcane_resist_percentpercent-value1% to Enemy Arcane Resistancedefault적의 아케인 저항
enemy_cold_resist_percentpercent-value1% to Enemy Cold Resistancedefault적의 냉기 저항
enemy_fire_resist_percentpercent-value1% to Enemy Fire Resistancedefault적의 불 저항
enemy_lightning_resist_percentpercent-value1% to Enemy Lightning Resistancedefault적의 번개 저항
enemy_poison_resist_percentpercent-value1% to Enemy Poison Resistancedefault적의 독 저항
energy_based_on_level_flatflat+value1 to Energy (Based on Level)default에너지
energy_flatflat+value1 to Energydefault에너지
enhanced_defense_based_on_level_percentpercent+value1% Enhanced Defense (Based on Level)default증가된 방어구
enhanced_defense_percentpercent+value1% Enhanced Defensedefault증가된 방어구
enhanced_dmg_based_on_level_percentpercent+value1% Enhanced Damage (Based on Level)default증가된 데미지
enhanced_dmg_percentpercent+value1% Enhanced Damagedefault증가된 데미지
explosion_area_of_effect_percentpercentExplosion area of effect increased by value1%default폭발 범위 증가
explosion_damage_percentpercentExplosion Damage increased by value1%default폭발 데미지 증가
explosion_skills_flatflat+value1 to Explosion Skillsallskills폭발 스킬
extra_dmg_to_bleeding_percentpercentExtra Damage to Bleeding Monsters value1%default출혈 중인 몬스터에게 추가 데미지
extra_dmg_to_burning_percentpercentExtra Damage to Burning Monsters value1%default불타는 몬스터에게 추가 데미지
extra_dmg_to_deep_frozen_percentpercentExtra Damage to Deep Frozen Monsters value1%default동결 몬스터에게 추가 데미지
extra_dmg_to_inflicted_stasis_percentpercentExtra Damage to Monsters Inflicted with Stasis value1%default정체에 걸린 몬스터에 추가 데미지
extra_dmg_to_poisoned_percentpercentExtra Damage to Poisoned Monsters value1%default중독된 몬스터에게 추가 데미지
extra_dmg_to_stunned_percentpercentExtra Damage to Stunned Monsters value1%default기절 몬스터에게 추가 데미지
extra_gold_from_kills_percentpercent+value1% Extra Gold Dropped From Killsdefault몬스터 처치시 추가 골드 드롭
faster_cast_rate_percentpercent+value1% Faster Cast Ratedefault빠른 시전 속도
faster_hit_recovery_percentpercent+value1% Faster Hit Recoverydefault빠른 피격 회복
fire_dmg_absorbed_percentpercent+value1% Fire Damage Absorbeddefault불 데미지 흡수
fire_resist_percentpercent+value1% to Fire Resistancedefault불 저항
fire_skill_dmg_flatflat+value1 to Fire Skill Damagedefault불 스킬 데미지
fire_skill_dmg_percentpercentFire Skill Damage increased by value1%default불 스킬 데미지 증가
fire_skills_flatflat+value1 to Fire Skillsfire불 스킬
grant_auraspellspellvalue Level value1default
grant_aura_holder_onlyspellspellvalue Level value1 (Holder Only)default
grant_spellspell+value1 to spellvaluespell
half_freeze_duration_nonenoneHalf Freeze Durationdefault동결 지속 시간 절반
herobound_nonenoneHeroboundspell
increased_experience_gain_below_100_percentpercent+value1% Increased Experience Gain Below Level 100default레벨 100 미만에서 경험치 획득 증가
increased_experience_gain_percentpercent+value1% Increased Experience Gaindefault경험치 획득 증가
intelligence_based_on_level_flatflat+value1 to Intelligence (Based on Level)default지능
intelligence_flatflat+value1 to Intelligencedefault지능
jumping_power_percentpercent+value1% Increased Jumping Powerdefault점프 파워 증가
life_after_kill_flatflat+value1 Life After each Killdefault처치시 생명력 회복
life_based_on_level_flatflat+value1 to Life (Based on Level)default생명력
life_flatflat+value1 to Lifedefault생명력
life_per_second_flatflat+value1 Life per seconddefault초당 생명력
life_percentpercentLife Increased by value1%default생명력 증가
life_stolen_per_hit_percentpercent+value1% Life stolen per Hitdefault타격당 생명력 흡수
light_radius_flatflat+value1 to Light Radiusdefault빛 반경
lightning_dmg_absorbed_percentpercent+value1% Lightning Damage Absorbeddefault번개 데미지 흡수
lightning_resist_percentpercent+value1% to Lightning Resistancedefault번개 저항
lightning_skill_dmg_flatflat+value1 to Lightning Skill Damagedefault번개 스킬 데미지
lightning_skill_dmg_percentpercentLightning Skill Damage increased by value1%default번개 스킬 데미지 증가
lightning_skills_flatflat+value1 to Lightning Skillslightning번개 스킬
magic_find_based_on_level_percentpercent+value1% Magic Find (Based on Level)default마법 아이템 발견
magic_find_percentpercent+value1% Increased Magic Finddefault마법 아이템 발견 확률 증가
magic_skill_dmg_percentpercentMagic Skill Damage increased by value1%default마법 스킬 데미지 증가
magic_skills_flatflat+value1 to Magic Skillsallskills마법 스킬
mana_after_kill_flatflat+value1 Mana After each Killdefault처치시 마나 회복
mana_based_on_level_flatflat+value1 to Mana (Based on Level)default마나
mana_costs_decreased_percentpercentMana Costs decreased by value1%default마나 소모량 감소
mana_flatflat+value1 to Manadefault마나
mana_per_second_flatflat+value1 Mana per seconddefault초당 마나
mana_percentpercentMana Increased by value1%default마나 증가
mana_stolen_per_hit_percentpercent+value1% Mana stolen per Hitdefault타격당 마나 흡수
max_all_resist_percentpercent+value1% to Maximum All Resistsdefault모든 최대 저항
max_arcane_resist_percentpercent+value1% to Maximum Arcane Resistdefault최대 아케인 저항
max_cold_resist_percentpercent+value1% to Maximum Cold Resistdefault최대 냉기 저항
max_fire_resist_percentpercent+value1% to Maximum Fire Resistdefault최대 불 저항
max_lightning_resist_percentpercent+value1% to Maximum Lightning Resistdefault최대 번개 저항
max_poison_resist_percentpercent+value1% to Maximum Poison Resistdefault최대 독 저항
mirror_ring_nonenoneMirrors your other ringspell다른 반지를 복제
movement_phasing_nonenoneMovement Phasingdefault위상 이동
movement_speed_percentpercent+value1% Increased Movement Speeddefault이동 속도 증가
open_wound_chance_percentpercent+value1% Chance to Open Woundsdefault출혈 확률
phys_dmg_taken_as_arcane_percentpercent+value1% of Physical Damage taken as Arcanedefault받은 물리 데미지를 아케인으로 전환
phys_dmg_taken_as_fire_percentpercent+value1% of Physical Damage taken as Firedefault받은 물리 데미지를 불로 전환
physical_skills_flatflat+value1 to Physical Skillsphysical물리 스킬
piercing_attack_nonenonePiercing Attackdefault관통 공격
poison_dmg_absorbed_percentpercent+value1% Poison Damage Absorbeddefault독 데미지 흡수
poison_length_reduced_percentpercentPoison Length Reduced by value1%default독 지속 시간 감소
poison_resist_percentpercent+value1% to Poison Resistancedefault독 저항
poison_skill_dmg_flatflat+value1 to Poison Skill Damagedefault독 스킬 데미지
poison_skill_dmg_percentpercentPoison Skill Damage increased by value1%default독 스킬 데미지 증가
poison_skills_flatflat+value1 to Poison Skillspoison독 스킬
potion_cooldown_recovery_percentpercentPotion Cooldown Recovery Increased by value1%default
projectile_speed_flatflat+value1 to Projectile Speeddefault투사체 속도
random_skill_element_flatflat+value1 to Random Skill Elementspell
random_skill_flatflat+value1 to Random Skillspell
reduced_all_dmg_taken_percentpercentAll Damage Taken Reduced by value1%default모든 데미지 감소
reduced_dmg_taken_flatflatDamage Taken Reduced by value1default받는 데미지 감소
reduced_magic_dmg_taken_percentpercentMagic Damage Taken Reduced by value1%default받는 마법 데미지 감소
reduced_physical_dmg_taken_percentpercentPhysical Damage Taken Reduced by value1%default받는 물리 데미지 감소
replenish_life_percentpercentReplenish Life value1%default생명력 회복
replenish_mana_percentpercentReplenish Mana value1%default마나 회복
sentry_skills_flatflat+value1 to Sentry Skillsallskills센트리 스킬
skill_movement_diminish_percentpercentSkill Movement Diminish Decreased by value1%default스킬 시전시 느려짐 감소
slows_target_percentpercentSlows target by value1%default대상 슬로우
socketed_flatflatSocketed value1default소켓 장착
stasis_dmg_percentpercentStasis Damage increased by value1%default감전 데미지 증가
strength_based_on_level_flatflat+value1 to Strength (Based on Level)default
strength_flatflat+value1 to Strengthdefault
summon_all_resist_percentpercent+value1% to Summon Resistancesdefault소환수 저항력
summon_amount_flatflat+value1 to Summon Amountdefault소환 수 증가
summon_attack_speed_percentpercent+value1% Increased Summon Attack Speeddefault소환수 공격 속도 증가
summon_dmg_percentpercentSummon Damage Increased by value1%default소환수 데미지 증가
summon_life_percentpercentSummon Life Increased by value1%default소환수 체력 추가
summon_movement_speed_percentpercent+value1% Increased Summon Movement Speeddefault소환수 이동 속도 증가
summon_reduced_dmg_taken_percentpercent+value1% Reduced damage taken by Summonsdefault소환수 받는 데미지 감소
summon_skills_flatflat+value1 to Summon Skillsdefault소환 스킬
target_defense_ignored_percentpercent+value1% of target Defense ignoreddefault대상 방어구 무시
unbreakable_nonenoneUnbreakableunbreakable파괴불가
unholy_nonenoneUnholy Statunholy
vitality_based_on_level_flatflat+value1 to Vitality (Based on Level)default활력
vitality_flatflat+value1 to Vitalitydefault활력